Independent Game Studio · Korea

We drop games
worth playing.

Dropper Games builds fast, replayable action games rooted in Asian history and legend. Our first title brings the heroes of the Three Kingdoms to the survivor-like genre.

See our first game
Guan Yu, full-body character art, standing before a night army camp
In development

Sanguo Survivors

A survivor-like action roguelite set in the Three Kingdoms era. Lead a legendary general through waves of enemy armies, recruit officers, and outlast elite commanders.

  • Officer system — recruit and bond with 80 historical officers
  • Duels & debates — win one-on-one duels and tavern debates to sway allies
  • Campaigns — battle through historical stages with unique elite bosses
  • Platforms — PC (Windows), with web and mobile builds in testing

Gameplay

Real footage from the current build. One general against hundreds, signature skills, and the camp between battles.

Signature skills of seven generals
Guan Yu vs. an entire army

Survive the horde

Move, and your general fights on their own. Every level-up offers a choice of weapons and passives, and every general turns those choices into a different build. Hold out against wave after wave, then face the stage's elite commander.

The camp between battles: barracks, market, tavern and city gate
Camp — rest between battles: gear up at the market, check the last run, then march out.
Tavern screen: winning over the officer Zhou Tai with a duel, a debate or a gift
Tavern — win an officer's heart by duel, debate or gift, then ask them to join.
Debate victory: Guan Yu out-argues Da Qiao and her loyalty rises to 90%
Debate — a battle of words over eight rounds. Win and their loyalty jumps.
One-on-one duel: Guan Yu fights Li Ru inside a ring while dodging red attack warnings
Duel — one-on-one inside the ring. Read the red warnings and strike back.

Heroes

Every general fights differently. Pick your hero and build their style run by run.

Liu Bei portrait
Liu Bei
Guan Yu portrait
Guan Yu
Zhang Fei portrait
Zhang Fei
Zhao Yun portrait
Zhao Yun
Zhuge Liang portrait
Zhuge Liang
Cao Cao portrait
Cao Cao

Studio

A small, AI-native team based in Korea. We pair hands-on game design with AI tools across the whole pipeline to ship faster than our size suggests.

Design

Deterministic game core, data-driven balance and bot-based simulation testing.

Content

Officer stories, dialogue and localization (Korean, English, Chinese) built with Claude.

Tools

Internal tooling for art pipelines, balance analysis and automated builds.